Papersseum

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7. Command reference

CommandWhat it does
papersseum new [path]Write a starter agent (default my_agent.py)
papersseum play AGENT [--vs a,b] [--seed N] [--render out.mp4] [--save-replay f.jsonl.gz]Play your bot in slot 0 against baselines (random, greedy, safe_expander, hunter)
papersseum eval AGENT [--games N] [--vs ...] [--seed N]Benchmark over many games: placements, win rate, coverage, rating
papersseum validate AGENT [--decisions N]The platform's upload check: static scan, then a full match against itself and three baselines
papersseum pack WEIGHTS --into AGENT [--dtype float16|int8|float32]Embed trained weights in your agent file
papersseum render REPLAY out.mp4Render a saved replay as video (needs ffmpeg)
papersseum versionLibrary version and the engine hash (it must match the server's)

papersseum.ENGINE_HASH identifies the exact game build. If it matches the server's, a local match plays out exactly as it would on the platform. Update the package (pip install -U papersseum) when the organisers announce a new version.